Curriculum Design
Constructive Disruption (Lettmann, Hillyard & White 2021) is a new curriculum model developed in 2021 with a material laboratory (MAT_er.LAB) founded in 2019 and a co-created communal dye garden (Growth Garden) at its core. The non-hierarchical design of the framework has provided and opportunity for student and staff engagement which has brings the outdoor space to life through the growing, tending and harvesting of plants for material experimentation in workshops, to the enhancement of student projects since 2021.
As a STEAM approach, it embeds Art within the STEM agenda through a four layered pedagogical structure that feeds into a curriculum framework mimicking the seasonal calendar to allow several entry points and lifelong learning.
Designed to form an inclusive and equal learning system for ‘constructive disruption’, strategies aim to dismantle the existing knowledge-accruing focused learning structures that currently prevail. Seeking change beyond education, this proposal also questions dominating point-based application systems as irrelevant for cultural change.
This curriculum proposal seeks to instigate a critical understanding of the world that is and the one that is yet to come. Through the lens of environmental and social activism, of humanity and solidarity, its impact on communities close to students and staff evolving from collaboration and empathy will reveal and inform a fair, pluralistic future.
The diagram reflects the pedagogical idea of Constructive Disruption, a nature-based curriculum that evolves and changes with Earth’s seasonal rhythm. It comprises four stages, the activities of the Growth Garden in layer 1 and MAT_er.LAB on layer 2. The student experience resulting from both these practical cycles of experimentation is reflected in layer 3. Layer 4 documents the societal and environmental impact driven by the students and staff alike. Not dissimilar to the cultural movements of the 1960’s (Mueller 2004: 79), Constructive Disruption questions the wider meritocratic order and envisions education as part of a wider movement of participatory democracy upholding the communal over the individual.
Influencing the learning experience through engagement with the unknown and often unpredictable, working with both the Growth Garden and MAT_er.LAB facilitates the development of a circular mindset. The understanding and acceleration of continuous material flows in regenerative systems and awareness building for the value of natural sources within the field of fashion and textile design. Aiming to close material sourcing loops through rethinking product development, artefacts of the third layer provide insights into the rationale for change whether through an environmental, social or employability lens. Bridging different disciplines to establish resilient communities, collaboration is key to achieving alternative approaches to design.
MAT_er.LAB & Growth Garden
Recognising soil and its organisms as essential for life, our research represent nature’s cycles from growing, blooming to harvesting. Feeding into the philosophy of Cradle to Cradle (from soil to soil), flowers, garden and kitchen waste become a biodegradable source of creativity. Essential to find sustainable solutions, science facilitates the experimental encounter with biodegradable materials as substitutes for harmful substances. Engaging with unpredictable results that respond to humidity, sun and air, artefacts mirror the phases of play, iteration and scalability to find innovative outcomes.